AudioPlayerManager
class AudioPlayerManager
Audio Player Manager, used to control the sound playing process
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Initializes the Audio Playe Manager
Declaration
Swift
public init()
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Loads sound with Audio file
Declaration
Swift
func load(audioFile: AudioFile)
Parameters
audioFile
Audio file
-
Loads sound with URL for sound’ identifier
Declaration
Swift
func load(sound url: URL, for identifier: SoundIdentifier)
Parameters
url
File’s URL
identifier
Sound’s identifier
-
Plays sound with an identifier
Declaration
Swift
func play(_ sound: SoundIdentifier, allowOverlap: Bool = true)
Parameters
sound
Sound’s identifier
allowOverlap
Allow overlap sound each other